#########################################################################
#
#		{EɓǉCxgizCxgj
#					by h
#			2007l^MODl55480-𗬗p
#
#########################################################################
###### ǉCxgꗗ ############
#########################################################################
#id = 55400 ch̉
#id = 55401 h̉
#id = 55410 kBc
#id = 55411 kBc
#id = 55430 `E
#id = 55431 m̘Vl̉
#id = 55450 ͓،v
#id = 55451 ͓،v|č_Љ̔i[Yxgj
#id = 55452 ͓،v|č_Љ̔i񃋁[Yxgj
#id = 55453 ͓،v|č_Љ̔i{j
#id = 55454 ͓،v|FɃ_lai{j
#id = 55455 ͓،v|FɃ_laiFj
#id = 55456 ͓،v|č_Љ̔iŖSEU87݁j
#id = 55457 ͓،v[Γ֗AtOiAJj
#id = 55458 ͓،v[Γ֗AtOiI_j
#id = 55459 ͓،v|č_Љ̔iƔJj
#id = 55470 |[hWX^XƓ{ihCcj
#id = 55471 |[hWX^XƓ{i{j
#id = 55480 Cnk
#id = 55481 xKQ[
#########################################################################
#id = 60900 CR
#id = 60910-2 ki
#id = 60913 ^CE󕴑
#id = 60914-8 
#id = 60919-21 암i
#id = 60922 {̓암igK[ƂΖ֗A
#id = 60923-24 AIBV[ƃ^C̐͑
#id = 60927 ki(qn𓾂Ăꍇ)
#id = 60928 
#id = 60940-2 nAJl̋p
############################
# ch̉
############################
event ={
	id = 55400
	random = no
	country = JAP
	style = 0

	name = "EVT_55400_NAME"
	desc = "EVT_55400_DESC"

	picture = "226"

	action_a = { # 
		name = "EVT_55400_ACTA"
		command = { type = sleepleader which = 101000 } # Ms
		command = { type = sleepleader which = 101380 } # Obata
		command = { type = sleepleader which = 101385 } # Obata
		command = { type = sleepleader which = 101381 } # Masaki
		command = { type = sleepleader which = 101012 } # Araki
		command = { type = sleepleader which = 101202 } # Yamaoka
#		command = { type = sleepleader which = 101207 } # Yanagawa
#		command = { type = sleepleader which = 101388 } # Suzuki
#		command = { type = sleepleader which = 101389 } # Suzuki	# Ɨ؂͎xߎςŕĂ̂ŁAcƂɂ

		command = { type = sleepleader which = 101261 } # ǎO	CRoXđޖꂽl
		command = { type = sleepleader which = 101400 } # ꎑ

		command = { type = sleepminister which = 5550 } # Masaki
		command = { type = sleepminister which = 5552 } # Obata
		command = { type = sleepminister which = 5553 } # Obata
		command = { type = sleepminister which = 5554 } # Obata
		command = { type = sleepminister which = 5143 } # Araki
		command = { type = sleepminister which = 5510 } # Araki
		command = { type = sleepminister which = 5523 } # Araki
		command = { type = sleepminister which = 5531 } # Araki
		command = { type = sleepminister which = 5565 } # R
		command = { type = sleepminister which = 5566 } # R
		command = { type = sleepteam which = 1937 }     # Obata


	}
}
############################
# h̉
############################
event ={
	id = 55401
	random = no
	country = JAP
	style = 0

	name = "EVT_55401_NAME"
	desc = "EVT_55401_DESC"

	picture = "226"

	action_a = { # 
		name = "EVT_55400_ACTA"
		command = { type = sleepleader which = 101000 } # Ms
		command = { type = sleepleader which = 101163 } # R
		command = { type = sleepleader which = 101422 } # R
		command = { type = sleepleader which = 101181 } # p@
		command = { type = sleepleader which = 101335 } # p@
		#command = { type = sleepleader which = 101382 } # iccRiic͕ʏj
		#command = { type = sleepleader which = 101386 } # iccR
		command = { type = sleepleader which = 101066 } # ΌΎ
		#command = { type = sleepleader which = 101141 } # JiR|WVɂj

		command = { type = sleepleader which = 101299 } # ēi{{j
		command = { type = sleepleader which = 101234 } # 㐬
		command = { type = sleepleader which = 101284 } # Ogi͑j

		command = { type = sleepminister which = 5155 } # R
		command = { type = sleepminister which = 5165 } # R
		command = { type = sleepminister which = 5156 } # p@
		command = { type = sleepminister which = 5166 } # p@
		#command = { type = sleepminister which = 5556 } # iccR
		#command = { type = sleepminister which = 5557 } # iccR
		command = { type = sleepminister which = 5006 } # J
		command = { type = sleepminister which = 5525 } # ΌΎ
		command = { type = sleepminister which = 5533 } # ΌΎ
		command = { type = sleepminister which = 5180 } # 㐬
		command = { type = sleepminister which = 5540 } # 㐬

	}
}
############################
# North Manchuria Oil Field
############################
event = {
	id = 55410
	random = no
	country = JAP
	style = 0

	trigger = {
		alliance = { country = JAP country = MAN }
		OR = {
			event = 55455 # Fugu Plan
			alliance = { country = JAP country = USA }
		}
		owned = { province = 1380 data = MAN }
		technology = 5070
		technology = 5100
		technology = 5230
		random = 30
	}

	name = "EVT_55410_NAME"
	desc = "EVT_55410_DESC"
	picture = "factory"
	style = 0

	date = { day = 0 month = january year = 1936 }
	offset = 6
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_55410_ACTA"
		command = { type = money value = -1000 }
		command = { type = trigger which = 55411 } # MAN
	}
	action_b = {
		name = "EVT_55410_ACTB"
		command = { }
	}
}
event = {
	id = 55411
	random = no
	country = MAN
	style = 0

	name = "EVT_55410_NAME"
	desc = "EVT_55410_DESC"
	picture = "factory"
	style = 0

	action_a = {
		name = "OK"
		command = { type = add_prov_resource which = 1380 value = 18 where = oil }
		command = { type = add_prov_resource which = 1380 value = 24 where = energy } #
		command = { type = add_prov_resource which = 1380 value = 9 where = metal } #
		command = { type = add_prov_resource which = 1380 value = 7 where = rare_materials } #
	}
}
#########################################################################
# Taiwanese Volunteer Army
#########################################################################
event = { 
	id = 55430
	random = no
	country = JAP
	
	style = 0

	trigger = {
		random = 10
		OR = {
			war = { country = JAP  country = ENG }
			war = { country = JAP  country = USA }
			war = { country = JAP  country = HOL }
		}
	}

	name = "EVT_55430_NAME"
	desc = "EVT_55430_DESC"
	picture = "japanese_reinforcments3"

	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	action_a = { #
		name = "EVT_55430_ACTA"
		ai_chance = 100
		#Army:
		command = { type = add_corps value = land where = 1322 }
		command = { type = add_division value = bergsjaeger when = 3 }
		command = { type = add_division value = bergsjaeger when = 3 }
#		command = { type = add_division value = bergsjaeger when = 3 }
		command = { type = addcore which = 1322 } # Y
		command = { type = addcore which = 1323 } # k
		command = { type = addcore which = 1324 } # Ԙ@
		#Resources:
#		command = { type = manpowerpool value = 10 } # manpower
	}
}
#########################################################################
# Battle of Peleliu
#########################################################################
event = { 
	id = 55431
	random = no
	country = JAP
	trigger = {
		OR = {
			war = { country = USA country = JAP }
			war = { country = ENG country = JAP }
			war = { country = HOL country = JAP }
		}
		OR = {
			control = { province = 1621 data = USA } # pI
			control = { province = 1621 data = ENG } # pI
			control = { province = 1621 data = HOL } # pI
		}
	}
		
	name = "EVT_55431_NAME"
	desc = "EVT_55431_DESC"
	style = 0
	picture = "japanese_reinforcments3"
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }
	
	action_a = {
		name = "EVT_55431_ACTA"
		command = { type = manpowerpool value = -10 } # manpower
		command = { type = belligerence which = JAP value = -5 }
		command = { type = addcore which = 1627 } # TCp
		command = { type = addcore which = 1626 } # ejA
		command = { type = addcore which = 1625 } # ^
		command = { type = addcore which = 1619 } # bv
		command = { type = addcore which = 1621 } # pI
		command = { type = addcore which = 1604 } # EHC
		command = { type = addcore which = 1620 } # kO
		command = { type = addcore which = 1618 } # EV[
		command = { type = addcore which = 1617 } # EHAC
		command = { type = addcore which = 1616 } # vXN
		command = { type = addcore which = 1615 } # E
		command = { type = addcore which = 1613 } # gbN
		command = { type = addcore which = 1612 } # T^
		command = { type = addcore which = 1610 } # |iy
		command = { type = addcore which = 1609 } # RVG
		command = { type = addcore which = 1600 } # rLj
		command = { type = addcore which = 1601 } # GjEFgN
		command = { type = addcore which = 1602 } # EHbWF
		command = { type = addcore which = 1603 } # }Gbv
		command = { type = addcore which = 1605 } # }W
		command = { type = addcore which = 1606 } # ~
		command = { type = addcore which = 1607 } # [g
		command = { type = addcore which = 1608 } # NW
	}
}
#########################################################################
# Fugu Plan
#########################################################################
event = { 
	id = 55450
	random = no
	country = JAP
	name = "EVT_55450_NAME"
	desc = "EVT_55450_DESC"
	style = 0
	trigger = {
		owned = { province = 1798 data = ENG } # 
		random = 10
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
				}
			war = { country = GER country = ENG }
			}
		}

	date = { day = 0 month = january year = 1939 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	action_a = { #
		name = "EVT_55450_ACTA"
		ai_chance = 1
		command = { type = money value = -800 }
		command = { type = supplies value = -6000 }
		command = { type = oilpool value = -6000 }
	}
	action_b  = { #
		ai_chance = 99
		name = "EVT_55450_ACTB"
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55456 }
		command = { type = sleepevent which = 55459 }
	}
}
#########################################################################
# Fugu Plan - Jewish Reaction in USA
#########################################################################
event = { 

	id = 55451
	random = no
	country = USA

	trigger = {
		event = 55450
		owned = { province = 1798 data = ENG } # 
		headofstate = 6001 # 
		random = 10
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
				alliance = { country = USA  country = JAP }
				relation = { which = JAP value = 190 } 
			}
			war = { country = GER country = ENG }
		OR = {
			exists = CHI
			NOT = { exists = U87 }
			}
		}
	}

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55451_NAME"
	desc = "EVT_55451_DESC"
	style = 0
	picture = "economic"

	action_a = { #
		name = "EVT_55451_ACTA"
		ai_chance = 3
		command = { type = money value = -1000 }
		command = { type = supplies value = -15000 }
		command = { type = oilpool value = -15000 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55453 }
		command = { type = sleepevent which = 55456 }
		command = { type = sleepevent which = 55459 }
	}
	action_b  = { #
		name = "EVT_55451_ACTB"
		ai_chance = 97
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55454 }
		command = { type = sleepevent which = 55456 }
		command = { type = sleepevent which = 55459 }
	}
}
#########################################################################
# Fugu Plan - Jewish Reaction in USA
#########################################################################
event = { 

	id = 55452
	random = no
	country = USA

	trigger = {
		event = 55450
		owned = { province = 1798 data = ENG } # 
		OR = {
			NOT = { headofstate = 6001 }
			alliance = { country = USA  country = JAP }
			relation = { which = JAP value = 190 } 
		}
		random = 10
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
			}
			war = { country = GER country = ENG }
		OR = {
			exists = CHI
			NOT = { exists = U87 }
			}
		}
	}

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55451_NAME"
	desc = "EVT_55451_DESC"
	style = 0
	picture = "economic"

	action_a = { #
		name = "EVT_55451_ACTA"
		ai_chance = 50
		command = { type = money value = -2000 }
		command = { type = supplies value = -15000 }
		command = { type = oilpool value = -15000 }
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55453 }
		command = { type = sleepevent which = 55456 }
		command = { type = sleepevent which = 55459 }
	}
	action_b  = { #
		name = "EVT_55451_ACTB"
		ai_chance = 50
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55454 }
		command = { type = sleepevent which = 55456 }
		command = { type = sleepevent which = 55459 }
	}
}
#########################################################################
# Fugu Plan - Jewish Reaction in USA
#########################################################################
event = { 

	id = 55453
	random = no
	country = JAP

	trigger = {
		OR = {
			event = 55451 # č̔
			event = 55452 # č̔
			event = 55456 # č̔
			event = 55459 # č̔
		}
		random = 20
	}

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55453_NAME"
	desc = "EVT_55451_DESC"
	style = 0
	picture = "economic"

	action_a = { #
		name = "EVT_55400_ACTA"
		ai_chance = 100
		command = { type = dissent value = 3 }
	}
}
#########################################################################
# Fugu Plan - Start of Immigration (for JAP)
#########################################################################
event = { 
	id = 55454
	random = no
	country = JAP

	trigger = {
		OR = {
			event = 55451 # č̔
			event = 55452 # č̔
			event = 55456 # č̔
			event = 55459 # č̔
		}
		NOT = { event = 55453 } # č͕̋s
		owned = { province = 1798 data = ENG } # 
		random = 20
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
			}
			war = { country = GER country = ENG }
		}
	}
	name = "EVT_55454_NAME"
	desc = "EVT_55454_DESC"
	style = 0
	picture = "lend_lease"

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	action_a = { #
		name = "EVT_55454_ACTA"
		command = { type = relation which = USA value = 350 }
		command = { type = relation which = GER value = -350 }
		command = { type = belligerence which = JAP value = -30 }
		command = { type = gain_tech which = 5210 }
		command = { type = gain_tech which = 5220 }
		command = { type = gain_tech which = 5230 }
		command = { type = gain_tech  which = -1 }
		command = { type = gain_tech  which = -1 }
		command = { type = gain_tech  which = -1 }
		command = { type = construct which = ic where = 1179 value = 1 } # Dy
		command = { type = construct which = ic where = 1184 value = 1 } # 
		command = { type = construct which = ic where = 1190 value = 1 } # 
		command = { type = construct which = infrastructure where = 1183 value = 20 } #
		command = { type = construct which = infrastructure where = 1186 value = 20 } #
		command = { type = secedeprovince which = MAN value = 1202 } # A
		command = { type = sleepevent which = 59904 }
		command = { type = trigger which = 55455 } # MAN
		command = { type = trigger which = 55457 } # USA
		command = { type = trigger which = 55458 } # HOL
	}
}
#########################################################################
# Fugu Plan - Start of Immigration (for MAN)
#########################################################################
event = { 
	id = 55455
	random = no
	country = MAN
	
	name = "EVT_55454_NAME"
	desc = "EVT_55454_DESC"
	style = 0
	picture = "lend_lease"

	action_a = { #
		name = "EVT_55454_ACTA"	
		command = { type = domestic which = democratic value = 5 }	
		command = { type = domestic which = freedom value = 3 }
		command = { type = domestic which = free_market value = 1 }
		command = { type = relation which = USA value = 150 }
		command = { type = relation which = GER value = -150 }
		command = { type = belligerence which = MAN value = -30 }
		command = { type = manpowerpool value = 10 } # manpower

		command = { type = gain_tech  which = -1 }
		command = { type = gain_tech  which = -1 }
		command = { type = gain_tech  which = -1 }

		command = { type = addcore which = 1202 } # A
		command = { type = construct which = ic where = 1202 value = 1 } # A
		command = { type = construct which = ic where = 1390 value = 2 } # V
		command = { type = construct which = ic where = 1380 value = 1 } # Đę
		command = { type = construct which = infrastructure where = 1390 value = 20 } # V
		command = { type = construct which = infrastructure where = 1389 value = 20 } # V
		command = { type = construct which = infrastructure where = 1379 value = 20 } # _
		command = { type = construct which = infrastructure where = 1202 value = 20 } # A
		command = { type = construct which = infrastructure where = 1380 value = 20 } # Đę
		command = { type = construct which = infrastructure where = 1378 value = 20 } # g
		command = { type = construct which = infrastructure where = 1394 value = 20 } # 
		command = { type = construct which = infrastructure where = 1395 value = 20 } # c
		command = { type = construct which = infrastructure where = 1396 value = 20 } # 
		command = { type = add_prov_resource which = 1380 value = 12 where = metal } # 
		command = { type = add_prov_resource which = 1380 value = 6 where = energy } # 
		command = { type = add_prov_resource which = 1380 value = 4 where = rare_materials } # 
		command = { type = province_manpower which = 1390 value = 3 } # 
		command = { type = province_manpower which = 1380 value = 1 } # 
		command = { type = province_manpower which = 1378 value = 2 } # 
		command = { type = province_manpower which = 1379 value = 3 } # 
		command = { type = province_manpower which = 1389 value = 3 } # 
		command = { type = province_manpower which = 1394 value = 1 } # 
		command = { type = province_manpower which = 1395 value = 1 } # 
		command = { type = province_manpower which = 1396 value = 1 } # 
		command = { type = province_manpower which = 1202 value = 1 } # 
		command = { type = waketeam which = 6441 } # 
		command = { type = waketeam which = 6442 } # 
		command = { type = waketeam which = 6443 } # 
		command = { type = waketeam which = 6444 } # 
	}

}
#########################################################################
# Fugu Plan - Jewish Reaction in USA
#########################################################################
event = { 

	id = 55456
	random = no
	country = USA

	trigger = {
		event = 55450
		owned = { province = 1798 data = ENG } # 
		random = 10
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
				alliance = { country = USA  country = JAP }
			}
			war = { country = GER country = ENG }
			NOT = { exists = CHI }
			exists = U87
		}
	}

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55451_NAME"
	desc = "EVT_55451_DESC"
	style = 0
	picture = "economic"

	action_a = { #
		name = "EVT_55451_ACTA"
		ai_chance = 90
		command = { type = money value = -2000 }
		command = { type = supplies value = -15000 }
		command = { type = oilpool value = -15000 }
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55453 }
		command = { type = sleepevent which = 55459 }
	}
	action_b  = { #
		name = "EVT_55451_ACTB"
		ai_chance = 10
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55454 }
		command = { type = sleepevent which = 55459 }
	}
}
event = { 
	id = 55457
	random = no
	country = USA
	
	name = "AI_EVENT"
	style = 0

	action_a = { #
		name = "AI_EVENT"
		command = { type = local_clrflag which = USAEmbargoJAP }
		command = { type = local_clrflag which = USAEmbargoGER_JAP }
		command = { type = local_clrflag which = USAEmbargoITA_JAP }
		command = { type = local_clrflag which = USAEmbargoGER_ITA_JAP }
	}
}

event = { 
	id = 55458
	random = no
	country = HOL
	
	name = "AI_EVENT"
	style = 0

	action_a = { #
		name = "AI_EVENT"
		command = { type = local_clrflag which = HOLEmbargoJAP }
		command = { type = local_clrflag which = HOLEmbargoGER_JAP }
		command = { type = local_clrflag which = HOLEmbargoITA_JAP }
		command = { type = local_clrflag which = HOLEmbargoGER_ITA_JAP }
	}
}

#########################################################################
# Fugu Plan - Jewish Reaction in USA
#########################################################################
event = { 

	id = 55459
	random = no
	country = USA

	trigger = {
		event = 55450
		owned = { province = 1798 data = ENG } # 
		OR = {
			alliance = { country = USA  country = JAP }
			relation = { which = JAP value = 150 } 
		}
		random = 10
		AND = {
			NOT = {
				war = { country = JAP country = ENG }
				war = { country = JAP country = USA }
				alliance = { country = GER  country = JAP }
			}
			war = { country = GER country = ENG }
		OR = {
			exists = CHI
			NOT = { exists = U87 }
			}
		NOT = { event = 59906 } # ḍaŔJ
		NOT = { war = { country = JAP country = CHI } }
		}
	}

	date = { day = 0 month = january year = 1940 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55451_NAME"
	desc = "EVT_55451_DESC"
	style = 0
	picture = "economic"

	action_a = { #
		name = "EVT_55451_ACTA"
		ai_chance = 65
		command = { type = money value = -2000 }
		command = { type = supplies value = -15000 }
		command = { type = oilpool value = -15000 }
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55453 }
		command = { type = sleepevent which = 55456 }
	}
	action_b  = { #
		name = "EVT_55451_ACTB"
		ai_chance = 35
		command = { type = sleepevent which = 55451 }
		command = { type = sleepevent which = 55452 }
		command = { type = sleepevent which = 55454 }
		command = { type = sleepevent which = 55456 }
	}
}

#########################################################################
# Polish Young Man's Far-east Association - Hidden in Japanese Embassy
#########################################################################
event = { 
	id = 55470
	random = no
	country = GER
	
	trigger = {
		NOT = {
			war = { country = JAP country = POL }
			war = { country = JAP country = ENG }
			war = { country = JAP country = USA }
			war = { country = JAP country = GER }
			alliance = { country = GER  country = JAP }
			}
		OR = {
			non_aggression = { country = GER country = SOV }
			alliance = { country = GER country = SOV }
		}
		war = { country = GER country = ENG }
		random = 10
	}
	
	name = "EVT_55470_NAME"
	desc = "EVT_55470_DESC"
	style = 0
	picture = "german_reinforcment_6"
	
	date = { day = 0 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }
	
	action_a = { #
		name = "EVT_55470_ACTA"
		ai_chance = 1
		command = { type = relation which = JAP value = -50 }
		command = { type = trigger which = 55473 } # JAP
	}
	action_b  = { #
		name = "EVT_55470_ACTB"
		ai_chance = 99
		command = { type = dissent value = 1 }
		command = { type = sleepevent which = 55473 }
	}
}
#########################################################################
# Polish Young Man's Far-east Association - Mandatory Search
#########################################################################
event = { 
	id = 55471
	random = no
	country = JAP
	
	name = "EVT_55470_NAME"
	desc = "EVT_55471_DESC"
	style = 0
	picture = "german_reinforcment_6"
	
	action_a = { #
		name = "EVT_55471_ACTA"
		ai_chance = 0
		command = { type = belligerence which = JAP value = -5 }
		command = { type = war which = GER }
	}
	action_b  = { #
		name = "EVT_55471_ACTB"
		ai_chance = 95
		command = { type = dissent value = 1 }
		command = { type = relation which = GER value = -20 }
	}
	action_c  = { #
		name = "EVT_55471_ACTC"
		ai_chance = 5
		command = { type = dissent value = 2 }
		command = { type = relation which = GER value = -5 }
	}
}
#########################################################################
#  Cnk
#########################################################################
event = {
	id = 55480
	random = no
	trigger = { owned = { province = 1185 data = -1 } }

	date = { day = 6 month = december year = 1944 }
	offset = 1

	name = "EVT_55480_NAME"
	desc = "EVT_55480_DESC"

	action_a = {
		name = "ACTIONNAME55480A"
		command = { type = manpowerpool value = -2 }
		command = { type = construct which = ic where = 1185 value = -3 }
	}
}
#########################################################################
#  xKQ[
#########################################################################
event = {
	id = 55481

	trigger = {
		random = 10
		owned = { province = 1285 data = -1 }#_bJ
		owned = { province = 1457 data = -1 }#JJb^
		government = democratic
		year = 1943
		OR = {#傫ȑ킪NĂ邩
			war = { country = ENG country = GER }
			war = { country = JAP country = USA }
			war = { country = SOV country = USA }
			war = { country = GER country = SOV }
		}
	}

	date = { day = 0 month = january year = 1943 }
	offset = 20
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT_55481_NAME"
	desc = "EVT_55481_DESC"

	action_a = {
		name = "ACTIONNAME55480A"
		command = { type = province_manpower which = 1285 value = -1 }
		command = { type = province_manpower which = 1457 value = -1 }
	}
}
#########################################################################
#  CR
#########################################################################
event = {
	id = 60900
	country = JAP
	random = no

	trigger = {
		random = 20
		NOT = {
			control = { province = 1613 data = JAP } #gbN
			control = { province = 1621 data = JAP } #pI
		}
		war = { country = JAP country = USA }
	}

	name = "EVT_60900_NAME"
	desc = "EVT_60900_DESC"
	picture = "Yamamoto_Assesination"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ȂĂƂ"
		command = { type = sleepminister which = 5201 } #É
		command = { type = sleepleader which = 101243 } #É
		command = { type = sleepleader which = 101223 } #
		command = { type = sleepleader which = 101305 } #
		command = { type = ambush value = -20 }
		command = { type = surprise which = land value = -10 }
		command = { type = surprise which = air value = -40 }
		command = { type = surprise which = naval value = -40 }
	}
}

#########################################################################
#  ki
#########################################################################
event = {
	id = 60910
	country = JAP
	random = no

	trigger = {
		event = 2021
		owned = { province = 1328 data = VIC } #nmC
		owned = { province = 1337 data = VIC } #TCS
		NOT = { alliance = { country = VIC country = GER } }
		random = 50
	}

	name = "EVT_60910_NAME"
	desc = "EVT_60910_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 80
		name = "k֐i"
		command = { type = relation which = VIC value = -20 }
		command = { type = relation which = USA value = -20 }
		command = { type = dissent value = -2 }
		command = { type = belligerence value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = trigger which = 60911 }
		command = { type = sleepevent which = 60927 }
	}
	action_b = {
		ai_chance = 20
		name = "낤"
		command = { type = sleepevent which = 60911 }
		command = { type = sleepevent which = 60913 }
		command = { type = sleepevent which = 60914 }
		command = { type = sleepevent which = 60915 }
		command = { type = sleepevent which = 60919 }
		command = { type = sleepevent which = 60927 }
	}
}

event = {
	id = 60911
	country = VIC
	random = no

	#trigger 60910

	name = "EVT_60911_NAME"
	desc = "EVT_60911_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "ȂĂƂ"
		command = { type = secedeprovince which = JAP value = 1306 } #Auo
		command = { type = secedeprovince which = JAP value = 1326 } #nCtH
		command = { type = relation which = JAP value = -30 }
		command = { type = trigger which = 60912 }
		command = { type = trigger which = 60923 }
		command = { type = trigger which = 60924 }
	}
}

event = {
	id = 60912
	country = JAP
	random = no

	#trigger 60911

	name = "EVT_60910_NAME"
	desc = "EVT_60910_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "OK"
		command = { type = province_revoltrisk which = 1306 value = 50 } #Auo
		command = { type = province_revoltrisk which = 1326 value = 50 } #nCtH
		command = { type = add_corps which = "1ChViiR" value = land where = 1326 }
		command = { type = add_division which = "1ChVitc" value = infantry when = 2 } 
		command = { type = add_division which = "2ChVitc" value = infantry when = 2 } 
		command = { type = supplies value = 100 where = 1326 } 
		command = { type = oilpool value = 20 where = 1326 } 
	}
}

#########################################################################
#  ^CE󕴑
#########################################################################
event = {
	id = 60913
	country = SIA
	random = no

	trigger = {
		exists = VIC
		exists = JAP
		event = 60911
		random = 40
		NOT = { alliance = { country = SIA country = JAP } }
		NOT = { alliance = { country = VIC country = GER } }
	}

	name = "EVT_60913_NAME"
	desc = "EVT_60913_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = "R͉̓̂̂"
		command = { type = belligerence value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = ai which = "switch/sia_vic_war2.ai" }
		command = { type = war which = VIC }
		command = { type = dissent value = -2 }
	}
	action_b = {
		ai_chance = 10
		name = "ƂȂĂ悤"
		command = { type = dissent value = 2 }
		command = { type = sleepevent which = 60914 }
		command = { type = sleepevent which = 60915 }
		command = { type = ai which = "sia_1935.ai" }
		command = { type = trigger which = 60928 }
	}
}

#########################################################################
#  
#########################################################################
event = {
	id = 60914
	country = JAP
	random = no

	trigger = {
		war = { country = SIA country = VIC }
		OR = {
			AND = {
				control = { province = 1339 data = SIA } #o^o
				control = { province = 1340 data = SIA } #vmy
			}
			AND = {
				control = { province = 1339 data = SIA } #o^o
				control = { province = 1341 data = SIA } #E{`^j
			}
			AND = {
				control = { province = 1340 data = SIA } #vmy
				control = { province = 1341 data = SIA } #E{`^j
			}
		}
		event = 60911
	}

	name = "EVT_60914_NAME"
	desc = "EVT_60914_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 95
		name = "BV[ɏ𔗂"
		command = { type = relation which = VIC value = -30 }
		command = { type = relation which = SIA value = 30 }
		command = { type = sleepevent which = 60915 }
		command = { type = trigger which = 60916 }
		command = { type = trigger which = 60928 }
	}
	action_b = {
		ai_chance = 5
		name = "^Cɏ𔗂"
		command = { type = relation which = VIC value = 30 }
		command = { type = relation which = SIA value = -30 }
		command = { type = sleepevent which = 60915 }
		command = { type = trigger which = 60918 }
		command = { type = trigger which = 60928 }
	}
}

event = {
	id = 60915
	country = JAP
	random = no

	trigger = {
		war = { country = SIA country = VIC }
		OR = {
			AND = {
				NOT = { control = { province = 1330 data = SIA } } #sTk[N
				NOT = { control = { province = 1331 data = SIA } } #RP[
			}
			AND = {
				NOT = { control = { province = 1330 data = SIA } } #sTk[N
				NOT = { control = { province = 1342 data = SIA } } #iR`^j
			}
			AND = {
				NOT = { control = { province = 1331 data = SIA } } #RP[
				NOT = { control = { province = 1342 data = SIA } } #iR`^j
			}
			NOT = { control = { province = 1343 data = SIA } } #oRbN
			NOT = { control = { province = 1345 data = SIA } } #gu
		}
		event = 60911
	}

	name = "EVT_60914_NAME"
	desc = "EVT_60914_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 10
		name = "BV[ɏ𔗂"
		command = { type = relation which = VIC value = -30 }
		command = { type = relation which = SIA value = 30 }
		command = { type = sleepevent which = 60914 }
		command = { type = trigger which = 60916 }
		command = { type = trigger which = 60928 }
	}
	action_b = {
		ai_chance = 90
		name = "^Cɏ𔗂"
		command = { type = relation which = VIC value = 30 }
		command = { type = relation which = SIA value = -30 }
		command = { type = sleepevent which = 60914 }
		command = { type = trigger which = 60918 }
		command = { type = trigger which = 60928 }
	}
}

event = {
	id = 60916
	country = VIC
	random = no

	#trigger 60914

	name = "EVT_60914_NAME"
	desc = "EVT_60914_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "܂"
		command = { type = secedeprovince which = SIA value = 1339 } #o^o
		command = { type = secedeprovince which = SIA value = 1340 } #vmy
		command = { type = secedeprovince which = SIA value = 1341 } #E{`^j
		command = { type = dissent value = 3 }
		command = { type = peace which = SIA }
		command = { type = trigger which = 60917 }
	}
}

event = {
	id = 60917
	country = SIA
	random = no

	#trigger 60916

	name = "EVT_60914_NAME"
	desc = "EVT_60914_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "OK"
		command = { type = dissent value = -5 }
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 6 }
		command = { type = free_rare_materials value = 12 }
		command = { type = province_manpower which = 1339 value = 3 } #o^o
		command = { type = province_manpower which = 1340 value = 2 } #vmy
		command = { type = province_manpower which = 1341 value = 2 } #E{`^j
		command = { type = ai which = "sia_1935.ai" }
	}
}

event = {
	id = 60918
	country = SIA
	random = no

	#trigger 60914

	name = "EVT_60914_NAME"
	desc = "EVT_60914_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "܂"
		command = { type = dissent value = 3 }
		command = { type = removecore which = 1339 } #o^o
		command = { type = removecore which = 1340 } #vmy
		command = { type = removecore which = 1341 } #E{`^j
		command = { type = peace which = VIC }
		command = { type = ai which = "sia_1935.ai" }
	}
}

#########################################################################
#  암i
#########################################################################
event = {
	id = 60919
	country = JAP
	random = no

	trigger = {
		OR = {
			event = 60914
			event = 60915
		}
		exists = VIC
		random = 35
	}

	name = "EVT_60919_NAME"
	desc = "EVT_60919_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 15
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = "암֐i"
		command = { type = relation which = VIC value = -20 }
		command = { type = relation which = USA value = -20 }
		command = { type = dissent value = -2 }
		command = { type = belligerence value = 5 }
		command = { type = trigger which = 60920 }
	}
	action_b = {
		ai_chance = 10
		name = "낤"
		command = { type = sleepevent which = 60920 }
	}
}

event = {
	id = 60920
	country = VIC
	random = no

	#trigger 60919

	name = "EVT_60920_NAME"
	desc = "EVT_60920_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "ȂĂƂ"
		command = { type = secedeprovince which = JAP value = 1328 } #nmC
		command = { type = secedeprovince which = JAP value = 1329 } #BG`
		command = { type = secedeprovince which = JAP value = 1332 } #m[}[g
		command = { type = secedeprovince which = JAP value = 1333 } #_i
		command = { type = secedeprovince which = JAP value = 1334 } #Lm
		command = { type = secedeprovince which = JAP value = 1335 } #j`
		command = { type = secedeprovince which = JAP value = 1336 } #pNZ
		command = { type = secedeprovince which = JAP value = 1337 } #TCS
		command = { type = secedeprovince which = JAP value = 1338 } #bNW
		command = { type = secedeprovince which = JAP value = 1339 } #o^o
		command = { type = secedeprovince which = JAP value = 1340 } #vmy
		command = { type = secedeprovince which = JAP value = 1341 } #E{`^j
		command = { type = relation which = JAP value = -50 }
		command = { type = trigger which = 60921 }
	}
}

event = {
	id = 60921
	country = JAP
	random = no

	#trigger 60920

	name = "EVT_60919_NAME"
	desc = "EVT_60919_DESC"
	picture = "VIC"
	style = 0


	action_a = {
		name = "OK"
		command = { type = province_revoltrisk which = 1328 value = 50 } #nmC
		command = { type = province_revoltrisk which = 1329 value = 50 } #BG`
		command = { type = province_revoltrisk which = 1332 value = 50 } #m[}[g
		command = { type = province_revoltrisk which = 1333 value = 50 } #_i
		command = { type = province_revoltrisk which = 1334 value = 50 } #Lm
		command = { type = province_revoltrisk which = 1335 value = 50 } #j`
		command = { type = province_revoltrisk which = 1336 value = 50 } #pNZ
		command = { type = province_revoltrisk which = 1337 value = 50 } #TCS
		command = { type = province_revoltrisk which = 1338 value = 50 } #bNW
		command = { type = province_revoltrisk which = 1339 value = 50 } #o^o
		command = { type = province_revoltrisk which = 1340 value = 50 } #vmy
		command = { type = province_revoltrisk which = 1341 value = 50 } #E{`^j
		command = { type = add_corps which = "2ChViiR" value = land where = 1337 }
		command = { type = add_division which = "3ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "3ChViiR" value = land where = 1338 }
		command = { type = add_division which = "4ChVitc" value = bergsjaeger when = 1 } 
		command = { type = revolt which = 1306 }
		command = { type = revolt which = 1306 }
		command = { type = revolt which = 1332 }
		command = { type = revolt which = 1332 }
		command = { type = revolt which = 1333 }
		command = { type = revolt which = 1333 }
		command = { type = revolt which = 1334 }
		command = { type = revolt which = 1334 }
		command = { type = trigger which = 60922 }
	}
}

#########################################################################
#  {̓암igK[ƂΖ֗A
#########################################################################
event = {
	id = 60922
	country = USA
	random = no

	#trigger 60921

	name = "EVT_3701_NAME"
	desc = "EVT_3701_DESC"
	picture = "Oil_Embargo"
	style = 0


	action_a = {
		name = "ACTIONNAME3701A" # Pass the Embargo
		ai_chance = 97
		command = { type = sleepevent which = 3701 }
		command = { type = relation which = JAP value = -100 }
		command = { type = relation which = CHI value = 20 }
		command = { type = relation which = CHC value = 20 }
		command = { type = relation which = VIC value = 20 }
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = HOL value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = trigger which = 3800 } #JAP
		command = { type = end_trades which = USA where = JAP }
		command = { type = end_trades which = VEN where = JAP }
		command = { type = end_trades which = ENG where = JAP }
		command = { type = end_trades which = HOL where = JAP }
	}
	action_b = {
		name = "ACTIONNAME3701B" # Do not push the Mikado
		ai_chance = 3
		command = { type = sleepevent which = 3701 }
		command = { type = relation which = JAP value = 15 }
		command = { type = relation which = CHI value = -20 }
		command = { type = relation which = CHC value = -20 }
		command = { type = relation which = VIC value = -10 }
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = HOL value = -10 }
		command = { type = relation which = ENG value = -10 }
	}
}

#########################################################################
#  AIBV[ƃ^C̐͑
#########################################################################
event = {
	id = 60923
	country = VIC
	random = no

	trigger = {
#		event = 60911
#		owned = { province = 1328 data = VIC } #nmC
#		NOT = { alliance = { country = VIC country = JAP } }
#		atwar = no
		ai = yes
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	picture = "VIC"
	style = 0

#	date = { day = 0 month = january year = 1935 }
#	offset = 5
#	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 100
		name = "OK"
		command = { type = supplies value = 500 where = 1328 } 
		command = { type = oilpool value = 200 where = 1328 } 
		command = { type = ai which = "switch/sia_vic_war3.ai" }
		command = { type = add_corps which = "1ChVihqR" value = land where = 1340 }
		command = { type = add_division which = "1ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "2ChVihqR" value = land where = 1328 }
		command = { type = add_division which = "2ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "3ChVihqR" value = land where = 1339 }
		command = { type = add_division which = "3ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "4ChVihqR" value = land where = 1341 }
		command = { type = add_division which = "4ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "5ChVihqR" value = land where = 1332 }
		command = { type = add_division which = "5ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "6ChVihqR" value = land where = 1329 }
		command = { type = add_division which = "6ChVitc" value = infantry when = 2 } 
		command = { type = add_corps which = "ɓ͑" value = naval where = 1328 }
		command = { type = add_division which = "dm" value = heavy_cruiser when = 0 } 
		command = { type = add_division which = "dm" value = heavy_cruiser when = 0 } 
		command = { type = add_division which = "ym" value = light_cruiser when = 1 } 
		command = { type = add_division which = "ym" value = light_cruiser when = 1 } 
		command = { type = add_division which = "쒀" value = destroyer when = 1 } 
		command = { type = add_division which = "쒀" value = destroyer when = 1 } 
		command = { type = add_corps which = "}s" value = air where = 1328 }
		command = { type = add_division which = "}@" value = interceptor when = 3 } 
		command = { type = add_division which = "}@" value = interceptor when = 3 } 
		command = { type = add_division which = "@" value = tactical_bomber when = 3 } 
		command = { type = trigger which = 60924 }
	}
}

event = {
	id = 60924
	country = SIA
	random = no

	trigger = {
		ai = yes
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	picture = "VIC"
	style = 0

	action_a = {
		ai_chance = 100
		name = "OK"
		command = { type = supplies value = 500 where = 1343 } 
		command = { type = oilpool value = 200 where = 1343 } 
		command = { type = ai which = "switch/sia_vic_war1.ai" }
		command = { type = add_corps which = "1^ChqR" value = land where = 1345 }
		command = { type = add_division which = "1^Ctc" value = infantry when = 2 } 
		command = { type = add_corps which = "2^ChqR" value = land where = 1342 }
		command = { type = add_division which = "2^Ctc" value = infantry when = 1 } 
		command = { type = add_corps which = "3^ChqR" value = land where = 1331 }
		command = { type = add_division which = "3^Ctc" value = infantry when = 2 } 
		command = { type = add_corps which = "4^ChqR" value = land where = 1343 }
		command = { type = add_division which = "4^Ctc" value = infantry when = 1 } 
		command = { type = add_corps which = "5^ChqR" value = land where = 1330 }
		command = { type = add_division which = "5^Ctc" value = infantry when = 1 } 
		command = { type = add_corps which = "^C͑" value = naval where = 1345 }
		command = { type = add_division which = "dm" value = heavy_cruiser when = 0 } 
		command = { type = add_division which = "ym" value = light_cruiser when = 1 } 
		command = { type = add_division which = "쒀" value = destroyer when = 1 } 
		command = { type = add_division which = "쒀" value = destroyer when = 2 } 
		command = { type = add_corps which = "q" value = air where = 1345 }
		command = { type = add_division which = "}@" value = interceptor when = 3 } 
		command = { type = add_division which = "@" value = tactical_bomber when = 3 } 
		command = { type = add_division which = "@" value = tactical_bomber when = 3 } 
	}
}

#########################################################################
#  ki(qn𓾂Ăꍇ)
#########################################################################
event = {
	id = 60927
	country = JAP
	random = no

	trigger = {
		event = 2021
		owned = { province = 1328 data = VIC } #nmC
		owned = { province = 1337 data = JAP } #TCS
		NOT = { alliance = { country = VIC country = GER } }
		NOT = { event = 60910 }
		random = 30
	}

	name = "EVT_60910_NAME"
	desc = "EVT_60910_DESC"
	picture = "VIC"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 80
		name = "k֐i"
		command = { type = relation which = VIC value = -100 }
		command = { type = relation which = USA value = -100 }
		command = { type = dissent value = -2 }
		command = { type = belligerence value = 5 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = sleepevent which = 60910 }
		command = { type = trigger which = 60911 }
		command = { type = trigger which = 60922 }
	}
	action_b = {
		ai_chance = 20
		name = "낤"
		command = { type = sleepevent which = 60910 }
		command = { type = sleepevent which = 60911 }
		command = { type = sleepevent which = 60913 }
		command = { type = sleepevent which = 60914 }
		command = { type = sleepevent which = 60915 }
		command = { type = sleepevent which = 60919 }
	}
}

event = {
	id = 60928
	country = VIC
	random = no

	trigger = {
		ai = yes
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	picture = "VIC"
	style = 0


	action_a = {
		name = "OK"
		command = { type = ai which = "vic_1935.ai" }
	}
}

#########################################################################
#  nAJl̋p
#########################################################################
event = {
	id = 60940
	country = USA
	random = no

	trigger = {
		headofstate = 6001
		war = { country = USA country = JAP }
		random = 35
	}

	name = "EVT_60940_NAME"
	desc = "EVT_60940_DESC"
	picture = "Pearl_harbor"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 20
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 99
		name = "EVT_60940_ACTA"
		command = { type = relation which = JAP value = -400 }
		command = { type = relation which = CHI value = 25 }
		command = { type = relation which = CHC value = 10 }
		command = { type = relation which = SIA value = -50 }
		command = { type = relation which = PER value = -50 }
		command = { type = relation which = AFG value = -50 }
		command = { type = relation which = TIB value = -50 }
		command = { type = dissent value = -2 }
		command = { type = belligerence value = 20 }
		command = { type = domestic which = democratic value = -2 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = -120 }
		command = { type = sleepevent which = 60941 }
		command = { type = setflag which = Jap_dec_foece1 }
	}
	action_b = {
		ai_chance = 1
		name = "EVT_60940_ACTB"
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = sleepevent which = 60941 }
		command = { type = sleepevent which = 60942 }
	}
}

event = {
	id = 60941
	country = USA
	random = no

	trigger = {
		NOT = { headofstate = 6001 }
		war = { country = USA country = JAP }
		random = 35
	}

	name = "EVT_60940_NAME"
	desc = "EVT_60940_DESC"
	picture = "Pearl_harbor"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 20
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 67
		name = "EVT_60940_ACTA"
		command = { type = relation which = JAP value = -400 }
		command = { type = relation which = CHI value = 10 }
		command = { type = relation which = CHC value = 10 }
		command = { type = relation which = SIA value = -50 }
		command = { type = relation which = PER value = -50 }
		command = { type = relation which = AFG value = -50 }
		command = { type = relation which = TIB value = -50 }
		command = { type = dissent value = -2 }
		command = { type = belligerence value = 20 }
		command = { type = domestic which = democratic value = -2 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = -100 }
		command = { type = sleepevent which = 60940 }
		command = { type = setflag which = Jap_dec_foece1 }
	}
	action_b = {
		ai_chance = 33
		name = "EVT_60940_ACTB"
		command = { type = dissent value = 5 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = sleepevent which = 60940 }
		command = { type = sleepevent which = 60942 }
	}
}

event = {
	id = 60942
	country = USA
	random = no

	trigger = {
		flag = Jap_dec_foece1
		war = { country = USA country = JAP }
		random = 30
	}

	name = "EVT_60942_NAME"
	desc = "EVT_60942_DESC"
	picture = "Pearl_harbor"
	style = 0

	date = { day = 0 month = january year = 1935 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = "EVT_60942_ACTA"
		command = { type = add_corps which = "nl" value = land where = 663 }
		command = { type = add_division which = "442A" value = bergsjaeger when = 3 where = engineer } 
		command = { type = add_corps which = "nl" value = land where = 765 }
		command = { type = add_division which = "JtHjA" value = militia when = 0 } 
	}
	action_b = {
		ai_chance = 10
		name = "EVT_60942_ACTB"
		command = { }
	}
}

